Inventory management can be a pain, especially when you’re trying to sort through and compare large quantities of gear, but those are legacy nitpicks that have been around since the game originally came to console. The text is small – particularly if you’re looking at the Switch’s screen – but I didn’t run into any problems with legibility. I preferred using a Pro controller, but the default Joy-Cons do a serviceable job in a pinch. In the actual game, however, it looks great. The only real graphical compromise that stood out was how some details washed out in the zoomed-in character screens. It remained rock solid in four-person local co-op, too, even as we filled the screen with my necromancer’s herd of skeletons, a witch doctor’s army, and a crusader’s barrage of spectral hammers. The game runs beautifully on the hardware, whether portable or docked, and I didn’t experience any distracting slowdown or graphical hitches during my playtime.
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